Emotion in Video Game Soundtracking

Ficha básica
Clasificación temática
Otros campos
SUMARIO. // 1 Welcome and Introduction from the Editors / 2 Past: An overview of emotion as a parameter in music, definitions, and historical approaches / 3 Present: Emotion in speech, singing, and sound effects / 4 Present: Affectively-driven algorithmic composition / 5 An auto-ethnographic approach to creating the emotional content of horror game soundtracking / 6 Present: Brain Computer Music Interfacing (BCMI) / 7 When the Soundtrack is the Game: from Audio-games to Gaming the Music / 8 Motion Controllers, Sound, and Music in Video Games / 9 Future: Repurposing music according to individual preferences for personalized soundtracks / 10 Sounding the Story: Music in Videogame Cutscenes / 11 The Impact of Multichannel Game Audio on the Quality and Enjoyment of Player Experience / 12 Concluding remarks.