Music Video Games : Performance, Politics, and Play

Ficha básica
Clasificación temática
Otros campos
SUMARIO. Introduction: Taking note of music games ; Michael Austin / SIMON : the prelude to modern music video games ; William Knoblauch / Mario Paint Composer and musial (re)play on YouTube ; Dana M. Plank / Active interfaces and thematic events in The legend of Zelda : ocarina of time ; Stephanie Lind / Sample, cycle, sync: the music sequencer and its influence on music video games ; Michael Austin / Consumerism hero : the selling out of Guitar hero and Rock band ; Mario A. Dozal / Beat it! : playing the King of Pop in video games ; Melanie Fritsch / Virtual jam : a critical analysis of virtual music game environments ; David Arditi / Guitar heros in the classroom : the creative potential of music games ; David Roesner, Anna Paisley, and Gianna Cassidy / Rocksmith and the shaping of player experience ; Daniel O'Meara / Rhythm sense : modality and enactive perception in Rhythm Heaven ; Peter Shultz / Pitching the rhythm : music games for the iPad ; Nathan Fleshner / Afterword: Toadofsky's music lessons ; William Cheng.